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Daniel Rath
CrustedInk


Location:
Berlin, Germany

Language(s):
English, German

Member Since:
April 2007

Last Updated:
3 February 2011

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Warhammer Archer
Maxwell Render, Maya, Photoshop, ZBrush
November 2009


   
The character is based on some awesome concepts from Warhammer: Age of Reckoning. It is a kind of tribute to Blur Studios with their awesome cinematic.

For this still i used Maya for the main modeling, some details, like folds, were sculptet in Zbrush. Final render was done in Maxwell. For the comp, i just renderd a shadow, beauty, id and alpha pass.
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